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Showing posts with label Google Earth. Show all posts
Showing posts with label Google Earth. Show all posts
Friday, July 08, 2011
Where on Google Earth? WoGE #296
Hindered Settling hasn't hosted a Where-on-Google-Earth in a long time, but WoGE #295 (hosted at Andiwhere's) had such a range of colors and geological features that I couldn't refrain from looking for it and, once found it, had to post the solution. So, after a short break in the game (busy week!) here is WoGE #296 -- the rules of the game are nicely described over here. I invoke the Schott rule. Posting time is July 8, 2011, 14:00 UTC.
Labels:
geology,
Google Earth,
in-English,
where-on-google-earth
Saturday, January 15, 2011
Snorkeling and geology in Kealakekua Bay, Big Island, Hawaii
For a long time, I didn't think it was worth spending more than an hour on a beach, even the most beautiful ones, unless there were some nice cliffs nearby showing some interesting geology. My views in this regard have changed dramatically about three years ago, when I spent a week on The Big Island of Hawaii, and the hotel where we were staying offered free rental of snorkeling gear. I put on the mask and the fins, trying to remember how this was supposed to work (I did a bit of snorkeling in Baja California many years before that), and put my face into the not-too-interesting-looking waters in the front of the hotel.
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| Kealakekua Bay in Google Earth, with some explanations added |
I was in for a surprise. The water was far from crystal clear, but I could still see fantastic coral creations lined up along the bay and lots of fish of so many colors and patterns that it felt unreal. Until then I thought that this kind of scenery was hard to see unless you were a filmmaker working for Discovery Channel or a marine biologist specializing in tropical biodiversity. The next day I spotted a couple of green turtles frolicking in the water, clearly not bothered by the nearby snorkelers, and I already knew that I needed to look into the possibility of buying a simple underwater camera.
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| Lots of coral, mostly belonging to the genera Lobites (lobe coral) and Pocillopora (cauliflower coral) |
Three years later I went back to the Big Island with more excitement about tropical beaches, plus bigger plans and a bit more knowledge about snorkeling. After going through a few well-known snorkeling sites on the west coast, like Kahalu'u Beach in Kona and Two Step near Pu'uhonua o Honaunau park, we got on a nice boat (run by a company called Fair Wind - strongly recommended!) and did some snorkeling in Kealakekua Bay.
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| Visibility in Kealakekua Bay is usually very good |
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| Old wrinkles of pahoehoe lava getting encrusted by algae and corals and chewed up by sea urchins |
Kealakekua Bay is difficult to reach; there is no road and no parking lot nearby. You either have to hike in, paddle through the bay in a kayak, or take a boat. I have heard before that this was the best snorkeling spot in Hawai'i, but I think that is an understatement. Unlike all the other spots we tried during the last few years in Hawaii (and that includes several beaches on Kauai and Hanauma Bay on Oahu, the presidential snorkeling site), the water at Kealakekua Bay was calm and very clear, with fantastic visibility.
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| Heads of cauliflower coral, with yellow tangs for scale |
I will not attempt to describe this whole new world; instead I will let the photographs speak for themselves (as always, more photos at Smugmug). Even better, if you go to the Big Island, make sure that you visit this place with some snorkeling gear.
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| Yellow tangs (Zebrasoma flavescens) often congregate in large schools and it is difficult to stop taking pictures of them |
When I was at Kealakekua Bay, I didn't know much about the local geology. The big cliff bordering the bay toward the northwest, called Pali Kapu o Keoua (see image above), shows a number of layered lava flows that belong to the western flank of Mauna Loa; and I suspected that this must have been a large fault scarp, but that was the end of my geological insight. A couple of hours worth of research after I got home revealed that Pali Kapu o Keoua was a fault indeed: it is called the Kealakekua Fault and it has been mapped, along with the associated submarine geomorphological features, in the 1970s and 1980s by U.S. Geological Survey geoscientists. It turns out that one of the shipboard scientists and key contributors to these studies was Bill Normark (see also a post about Bill at Clastic Detritus). While in California in the late 1990s, I was lucky to get to know Bill and have some truly inspiring discussions with him about turbidites, geology, and wine, so this was a doubly valuable little discovery to me.
So what is the origin of the Kealakekua Fault? The Hawaiian Islands are far away from any tectonic plate boundaries, so there is not a lot of opportunity here for inverse or strike-slip faults to develop. However, the Hawaiian volcanoes are humongous mountains and their underwater slopes are extremely steep by submarine slope standards: gradients of 15-10˚ are common. [This is in contrast by the way with the relatively gentle slopes of 3-8˚ the subaerial flanks of the volcanoes, a difference that - it just occurred to me - has to do something with the different thermal conductivities of water and air. Water is ~24 times more efficient at cooling lavas, or anything for that matter, than air, so once a volcano sticks its head out of the water, basaltic lava flows are pretty efficient at carrying volcanic material far away from the crater, thus building gently sloping shield volcanoes. The same flows are promptly solidified and stopped by the cool ocean waters as soon as they reach the coast.] Slopes that are this steep are also unstable; the underwater parts of these volcanoes tend to fail from time to time and large volumes of rock rapidly move to deeper waters as giant submarine landslides. Seafloor mapping around the islands revealed that the underwater topography is far from smooth; instead, in many places it consists of huge slide and slump blocks.
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| Topographic map of the Big Island. Note the location of Kealakekua Fault and the rugged seafloor to the southwest of it, marking the area affected by slides and slumps. This is a map based on higher-resolution bathymetric data collected during a collaborative effort led by JAMSTEC (Japan Marine Science and Technology Center). Source: U.S. Geological Survey Geologic Investigations Series I-2809 |
Kealakekua Fault is probably part of the head scarp of one such giant landslide, called the Alika landslide. This explains the steep slopes in the bay itself: after a narrow wave-cut platform, a spectacular wall covered with coral - the continuation of the cliff that you can see onshore - dives into the deep blue of the ocean as you float away from the shore. In contrast with submarine landslides that involve well stratified sediments failing along bedding surfaces and forming relatively thin but extensive slide deposits, the Hawaiian failures affect thick stacks of poorly layered volcanic rock and, as a result, both their volumes and morphologic relief are larger (see the paper by Lipman et al, 1988). The entire volume of the Alika slide is estimated to be 1500-2000 cubic kilometers. That is about a hundred times larger than all the sediment carried by the world's rivers to the ocean in one year! The slides have moved at highway speeds and generated tsunamis. There is evidence on Lanai island for a wave that carried marine debris to 325 meters above sea level; this tsunami was likely put in motion by the Alika landslide*.
You don't want to be snorkeling in Kealakekua Bay when something like that happens. And it will happen again, it is a matter of (geological) time. Giant underwater landslides are part of the normal life of these mid-ocean, hotspot-related volcanoes.
Reference
Lipman, P., Normark, W., Moore, J., Wilson, J., Gutmacher, C., 1988, The giant submarine Alika debris slide, Mauna Loa, Hawaii. Journal of Geophysical Research, vol. 93, p. 4279-4299.
*tsunamis generated by landslides is a whole new exciting subject that we have no time now to dive or snorkel into.
Labels:
geology,
Google Earth,
hawaii,
in-English,
maps,
sedimentology,
travel,
tsunami,
volcanoes
Thursday, November 25, 2010
Morphology of a forced regression
'Forced regression' is an important concept in sequence stratigraphy - it occurs when relative sea level falls and the shoreline shifts in a seaward direction, regardless of how much sediment is delivered to the sea. This is in contrast with 'normal' regressions, which take place when relative sea level doesn't change or it is rising, but rivers bring lots of sediment to the coast and are able to push the shoreline seaward. These concepts are commonly illustrated with simple cartoons (like the ones on the SEPM sequence stratigraphy website), showing how beach deposits stack in a dip direction, and how their tops are eroded by rivers as sea level continues to fall.
Unless you live in a horizontally challenged flatland (vertical-land? 2D seismic-land?), real regressions happen in three dimensions, and their morphology is much more complicated, more interesting, and more beautiful than what one can dream up with a few lines in a single cross section. The example below is an airborne lidar image from Finland. The original data has a horizontal resolution of 2 meters and a vertical resolution of 30 centimeters.
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| Airborne lidar image of uplifted coastal plain in Finland Image courtesy of Jouko Vanne, Geological Survey of Finland |
Looking at this crystal-clear morphology, it is tempting to think that this area must look very interesting in Google Earth as well. It turns out that it doesn't; this is actually a pretty heavily vegetated land, not too spectacular on conventional satellite imagery (see figure below). The laser rays of the lidar are able to see through the non-geomorphological 'noise' and show stunning geomorphological detail.
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| Comparison of satellite image from Google Earth with detail of lidar topography |
A great way to spend taxpayer money, as far as I am concerned.
Labels:
geology,
Google Earth,
in-English,
maps,
science,
sedimentology
Thursday, December 11, 2008
Zoom, baby, zoom*
For a few months now, I have been spending (wasting?) some time with a gadget called Gigapan, a robot that can take hundreds of shots of the same scene with a simple point-and-shoot camera. The pictures are taken in a well-defined rectangular grid pattern so that there is the right amount of overlap between all neighbors. Later the photos can be stitched into a gigantic photograph on a computer and shared with the world through the Gigapan.org website and, even better, through Google Earth. [If you are a tiny bit familiar with geoblogs, you must have seen some of the gigapans that Ron Schott has put together; he is one of the earliest and most enthusiastic adopters of the technology and has assembled an impressive set of panoramas on the gigapan site.]
I have to confess that I had to actually buy this thing and start playing with it to realize how different gigapixel panoramas are from the usual few-megapixel digital photographs. The idea is simple: a ten megapixel camera takes photos that contain ten million pixels; if you put together a 10x10 grid of such photographs into one image, you end up with a gigapixel panorama. Because some overlap is needed between the photographs, more than 100 pictures are necessary to exceed the gigapixel limit. But the point is that the more pixels there are in a photograph, the more information it contains and the more sense it makes to zoom in and see the details - details that are usually non-existent in a conventional digital picture. The other side of the coin is that it is only worth taking gigapans of scenes with plenty of small-scale and variable detail (although I am getting to the point that I see a potential gigapan everywhere).
I do not think that gigapixel images will replace conventional (that is, megapixel) photography. There is only a limited number of things that the human eye can see at one time; and often the value of a good photograph comes not from the pixels it captures, but from the ones it consciously ignores. Beauty and the message an image can hold are scale-dependent; and zooming in to see the irrelevant detail could be a distraction.
That being said, I am all for taking home as many pixels as possible from outcrops and landscapes in general. The gigapan system is simple and works surprisingly well, and it *is* exciting to explore big outcrop panels from the scale of entire depositional systems to the laminae of single ripples or even grains.
No photos or panoramas posted/embedded this time; but here is a link to my giga-experiments.
* title is courtesy of Kilgore661
Labels:
geology,
gigapan,
Google Earth,
photography
Friday, September 19, 2008
Hurricane sedimentology
Hurricane Ike knocked me off the Internets for a while, but things are slowly getting back to normal. I haven't been so close to - that is, in the middle of - a hurricane before; I have to say it was quite an adrenaline rush to hear and, to a lesser degree, watch the wind going by our windows with gusts of (probably) more than 100 miles per hour. In Houston, the damage was largely restricted to fallen trees and a few broken windows; fortunately not too exciting (see a few post-Ike photos over here). However, things are very different as you get close to the coast. Along the East Texas coast, the storm surge (unusually large for a category 2 hurricane) has shifted the coastline a few tens of meters landward, deposited lots of washover fans toward the lagoonal sides of the barrier beaches, and destroyed a large number of homes in the meantime.
It is worth playing the before-and-after game with the aerial imagery shot by the NOAA's Remote Sensing Division and made available in Google Earth. Here are a few screenshots from the Bolivar Peninsula.
Before:

After:

The light-colored lobes in the upper part of the 'after' image are the washover fans that in places reach the lagoon. Even more interestingly, there are some beautiful little fans built by the water flowing back toward the sea; for each fan, you can see the erosional 'drainage' area and little tributary gullies merging into a single large channel seaward, that turns from erosional to depositional as it widens. This is more clear in the zoomed-in pictures below.
Before:

After:

Note how some of the streets and roads that were perpendicular to the coast have become sites of preferential water flow and therefore locations for these channels.
Of course, all this cool sedimentology (I cannot wait to be able to get out there and have a closer look) also means that many-many homes have just become part of the stratigraphic record. These beaches and islands are the product of the interaction between storms like Ike, when large amounts of sand is eroded from the beach and transported offshore, and fairweather conditions, when sand has some chance to be deposited on the beach (if there is a large enough source of sand somewhere - usually not the case along most of the present-day Gulf coast).
The message should be already boring, but apparently it is not: these beaches and the barrier islands they create are geologically extremely active creatures, and in general it is not a good idea to build homes on them, certainly not right next to the beach. Hurricanes will be around for a while (and some experts say they are getting larger and stronger); and they are very good at creating large storm surges that are highly destructive on shallow shelves with low gradients, such as the continental shelf in the northern Gulf of Mexico.
Labels:
geology,
Google Earth,
hurricanes,
in-English,
sedimentology
Friday, July 04, 2008
Where on (Google) Earth? #138
It must be obvious by now that I am a lazy blogger - it looks like I settled down to a comfortable and boring average of one post per month.
But. I got back my WoGE-mojo yesterday, and bumped into Peter's WOGE screenshot while gliding over the karstified limestones of the Dinarides in Montenegro.
So here is WoGE number 138. No rules. Have fun.
Labels:
geology,
Google Earth,
in-English,
sedimentology,
where-on-google-earth
Tuesday, January 22, 2008
Geologic misconceptions: 2D vs. 3D
[This is a contribution to Accretionary Wedge #5]
One of the problems that a geologist is often faced with is the difficulty of reconstructing a complex three-dimensional geometry and history from limited information that is often one-dimensional (e.g., well data, cores) or two-dimensional (outcrops, 2D seismic sections). Humans in general, and geologists in particular tend to look for evidence where the light is better, and we are tempted to think that the beautiful core we have described, the one good outcrop face we have, the one textbook-quality seismic line on our wall is a good representation of the geology and stratigraphy of a much broader area, and that one can build a coherent story without knowing much about the third dimension.
That, of course, may well be true of ‘layercake’ stratigraphy: after all, a single thickness value can be used to fully characterize the geometry of a layer that has the same thickness over a large area. But, as Brian points out, ‘layercake stratigraphy’ should be considered an oxymoron: every sedimentary layer shows some thickness variations if traced for a long enough distance, even if some layers change their thickness more slowly than others. Stratigraphy is only layercake-like for human observers; subtle but persistent variations in thickness and relief can become striking geometries with some vertical exaggeration. Again, if this variation only occurred in one direction, a two-dimensional section along the same direction would summarize very well the whole story.
However, complex three-dimensionality is the rule rather than the exception in geology. Take for example a meandering river: its geometry is complex enough as it is, a single snapshot of a snaky morphology in time. But try imagining what happens as point bars and levees are deposited and cutbanks are cut; the channel changes its position over time and, over thousands and hundreds of thousands of years, it leaves behind an extremely complicated stack of deposits that would probably be difficult to fully understand even if you somehow could see and describe everything at the greatest detail in 3D. Obviously, a nice outcrop or a number of cores through such a deposit can provide a wealth of information, but we would be fooling ourselves if we thought that a single fining-upward sequence with some cross-bedding (that is, the classic point-bar facies model) was enough to understand a fluvial system.
But strong three-dimensionality is not restricted to fluvial deposits; look at any present-day depositional system in Google Earth and you will find that alluvial fans, deltas, barrier islands and tidal inlets, wind-blown dune fields are all intricate patterns, usually with lines running in more than one direction. Yet many of the classic facies and stratigraphic models are either one- or two-dimensional. Maybe, probably, these are necessary and useful simplifications and conceptual models, but they can only be useful if one is also aware how far they are from capturing the full 3D complexity of nature.
That being said, I have to add that 3D is not always better than 2D. Nowadays, some of the best three-dimensional geological datasets are 3D seismic surveys, and, with the increasing availability of such gold-mines of stratigraphic beauty (there are other uses as well, but let’s focus on one thing for now :) ) it is easy to fall victim to the temptations of colorful three-dimensional displays. Despite claims like ‘3D interpretation and visualization are the future’, the truth is that a good set of old-fashioned maps and cross sections are more valuable in the long term than some glossy presentation slides with no exact spatial location.
Unless, of course, you can visualize and share your data relying on an easy-to-use and truly three-dimensional viewer. Like Google Earth. Even William Smith would be excited about that.

Detail from "Geological view and section through Dorsetshire and Somersetshire to Taunton, on the road through Yeovil toWimborn[e] Minster, &c.", by William Smith, 1819. Source: Oxford Digital Library
Labels:
geology,
Google Earth,
in-English,
science,
sedimentology
Saturday, November 24, 2007
Catastrophic flooding of the Black Sea and the expansion of agriculture in Europe
While the recently published Turney & Brown paper presents some nice data and argues convincingly that the start of Neolithic expansion in Europe roughly coincides with the ~8300 yr BP age estimate for the catastrophic flooding of the Black Sea, this correlation does not necessarily suggest a cause-and-effect relationship. The question is still open: yes, the flooding might have caused the migration, but it is also possible that the two events are independently related to the same climatic changes. Very few of the radiocarbon dates, representing the earliest Neolithic sites in Europe, come from the territory of present-day Romania, yet one would expect that the low-lying areas along the lower Danube River would be the first places to be colonized by the population forced out from the inundated shelves of the Black Sea that are the widest east of the Danube Delta. Why are early Neolithic settlements so scarce in this area, which is good for agriculture? In their 1998 book, Ryan and Pitman suggest that Vinca farmers showed up abruptly along the Danube valley, soon after the flooding occurred. The earliest Vinca settlements however are dated at 7500 yr BP, so there is a gap of a few hundred years between the flood and these first settlements. That seems too long; in addition, even if the initial displacement of people living near the Black Sea resulted in the expansion of agriculture into Southeastern Europe, it is questionable how much effect this flooding had on the spread of Neolithic people into Northwestern Europe. It is unlikely that the main motivation to cross the English Channel for people living in today's Northern France was that their ancestors were scared off the shores of the Black Sea many hundreds of years before.
The image below is a screenshot from Google Earth, showing the data published by Turney and Brown. The Neolithic locations are color-coded according to their age, red being the oldest, and dark blue being the youngest. The KMZ file (made with GPS Visualizer and some help from Matlab) is available here.

Regarding the link between the Black Sea flood and Noah's story -- I think it is an interesting idea, but not much more. There were and there will be numerous large floods that affect human lives and human history, and the one featured in the Bible is so generic that it will be difficult to unequivocally link it to any specific event. In addition, the catastrophic flooding of the Black Sea might have been catastrophic only in a geological sense; calculations suggest that it took 34 years to erase the 155 m difference in water level between the Black Sea and the Mediterranean. The slow and relentless rise of the sea must have been disquieting and annoying to people living close to the shore, but, unless they built their huts in the middle of the Bosporus, it probably was not as traumatic for most of them as Hurricane Katrina was for lots of Gulf Coast residents.
The recent (I mean geologically recent) history of the Black Sea region is certainly fascinating and the controversy surrounding the exact sequence and nature of the events can only result in more top-notch oceanographic and archeologic research. And that is always exciting.
Labels:
geology,
Google Earth,
in-English,
science
Friday, November 23, 2007
Where on (Google) Earth #72
After the big bend of the Irrawaddy River around an anticline in northern Burma (at T. rex eats fish), here is another Google Earth challenge, following in the tradition of a previous WoGE posted on Hindered Settling.

Schott rule in effect. Post time: 12:05 pm CST, 11/23/2007.
Labels:
geology,
Google Earth,
in-English,
sedimentology,
where-on-google-earth
Thursday, November 01, 2007
Where on (Google) Earth #69
As soon as I saw the stunning geology in John's WoGE challenge, I started looking for the solution in the fold belts of Iran that have essentially zero vegetation. My search was successful, so here comes WoGE #69. Have fun.

North is up. Schott rule in effect. Post time: 10 pm CST, 11/01/2007.

North is up. Schott rule in effect. Post time: 10 pm CST, 11/01/2007.
Labels:
geology,
Google Earth,
in-English,
where-on-google-earth
Monday, October 22, 2007
Where on (Google) Earth #65
After John's Argentinian anticline and rivers, here is a new WoGE challenge. Slightly smaller field of view this time, but some textbook geology in it. North is up.

Schott rule in effect (post time 7:15 am CST, 10/22/07). I will be out of town this week, but comments are not moderated, so you don't need me.
Labels:
geology,
Google Earth,
in-English,
sedimentology,
where-on-google-earth
Wednesday, October 17, 2007
Where on Google Earth #62
With some help from Wikipedia, I found that the image posted by Joe was from a volcanic field in western Sudan. So here comes WoGE #62.

Compared to the Peruvian meanders, this should be easy. Extra points for knowing the story that this place is a good example of -- there is a specific journal article I am thinking about.
Schott rule in effect (post time 8:22 pm CST, 10-17-07).
Update: Brian has the answer; here is a bit more detail about this image. It's the southernmost distributary of the Danube Delta in Romania, called the Sfantu Gheorghe channel. The geometry of the deposits is determined by (1) the river discharge, (2) the wave energy of the Black Sea, and (3) the southward oriented longshore transport. The asymmetry of the lobe is a function of the ratio between the net longshore transport rate at the mouth and river discharge. The longshore currents erode the beach/barrier bars on the northern side of the channel mouth. More details in this paper. This image also comes from Bhattacharya and Giosan (2003):

Black represents sand, gray is predominantly muddy deposits, and the white arrow at the river mouth shows the direction of longshore drift.
Labels:
geology,
Google Earth,
in-English,
where-on-google-earth
Tuesday, October 02, 2007
Where on (Google) Earth #57
I figured out that the Google Earth image posted by Kim was cut by a famous fault, so I have a chance to post the next installment of Where on (Google) Earth. I don't think this is easy - it is certainly not a famous geologic locality, and I know it would be tough for me. But I have been interested in erosional meanders for some time, so here you go. North is up.
Update -- hint: it is in a forearc basin.
Labels:
geology,
Google Earth,
in-English,
where-on-google-earth
Monday, September 10, 2007
Peyto Lake / Caldron Lake trail
[This is my last post about Peyto Lake, I promise.]
Here is a KMZ (= Google Earth) file for the trail that leads from the Peyto Lake viewing platform to Caldron Lake. It corresponds to the red line in the screenshot below. It is obvious that we never got to Caldron Lake...

You can also see some of the photos in Google Earth, if you download and open this file.
Labels:
geology,
Google Earth,
in-English,
travel
Saturday, September 01, 2007
Two more images of Peyto Lake
The first is an annotated screenshot from Google Earth. Unfortunately there is no high resolution imagery at this location (the hi-res tile covering Lake Louise does not reach Peyto Lake).

The second is a panorama (shot with a telephoto lens) showing one more time the delta plain at the lakehead. Click on the images for larger versions.

The second is a panorama (shot with a telephoto lens) showing one more time the delta plain at the lakehead. Click on the images for larger versions.
Labels:
geology,
Google Earth,
in-English,
photography,
science,
travel
Tuesday, April 10, 2007
Geologic maps in Google Earth
One of the best ways to really start understanding the geology of an area is to look at the geologic map in Google Earth. Of course, unless you are interested in San Francisco or some other top notch place, you will not find the geologic map available in kmz or kml format (although you can get the whole US geological map here, and they are working on covering most of the globe).
Before that happens however, with a little patience it is possible to draw your own maps in Google Earth. You can use an image overlay as a starting point, and draw polygons on it after you managed to position it properly. As a quick test (well, actually it took me almost one day to do it), I created a small map that covers part of the southern East Carpathians in Romania, an area where I did some work for my thesis. It is based on the Geologic Map of Romania, 1:50000 scale, that is, one sheet from the series, edited by Murgeanu et al. and published in 1968. Old stuff, but good stuff. And a lot of work.
Before that happens however, with a little patience it is possible to draw your own maps in Google Earth. You can use an image overlay as a starting point, and draw polygons on it after you managed to position it properly. As a quick test (well, actually it took me almost one day to do it), I created a small map that covers part of the southern East Carpathians in Romania, an area where I did some work for my thesis. It is based on the Geologic Map of Romania, 1:50000 scale, that is, one sheet from the series, edited by Murgeanu et al. and published in 1968. Old stuff, but good stuff. And a lot of work.
Labels:
computers,
geology,
Google Earth,
in-English,
science
Sunday, March 18, 2007
Kovászna és Komandó nagy felbontásban a Google Earth-en
Kovászna, Gelence és Komandó környéke újabban magas felbontásban látható a Google Earth-en. Így néz ki Kovászna, a háttérben a Siklóval (egy egyenes vonal a bal felső sarokban látható hegyen):

A képre kattintva a nagy felbontású fotó is értékelhető. Persze a legjobb ha az ember ezeket a Google Earth-ben nézi.

A képre kattintva a nagy felbontású fotó is értékelhető. Persze a legjobb ha az ember ezeket a Google Earth-ben nézi.
Labels:
geology,
Google Earth,
in-Hungarian,
kelet-európa
Sunday, August 20, 2006
Georeferencing photos on a Mac
Not long ago I managed to georeference some of my photos using GPS measurements. Before I forget how I did this, here are some notes on the process. The key piece of software is GPSPhotoLinker, written by Jeffrey Early. After downloading and installing this nice little program, the next step is to get the GPS tracks from the GPS unit. For some reason, GPSPhotoLinker did not do this for me; so I downloaded GPSBabel, connected my Garmin Vista Cx to the iMac, and saved the tracks in GPX format. [GPSBabel is the same utility that is used inside GPSPhotoLinker]. I tried to open the GPX file in GPSPhotoLinker, but it did not work. The problem was that some of the tracks on the GPS unit were actually saved -- and saving tracks on a Garmin GPS unit (and maybe on other units as well, I don't know) results in losing the time stamp from each datapoint. GPSPhotoLinker apparently is not able to just ignore this part of the GPX file; the only solution was that I manually deleted all the saved tracks from the GPX file. After that, everything went pretty smoothly. GPSPhotoLinker finds the GPS points that are the closest in time to the time stamp of the photograph and writes the latitude and longitude into the EXIF header of the jpeg file. You can choose between 'snapping' photo locations to the nearest GPS datapoint or to interpolate between two points to find the best estimate for the place where the photo was taken. It is important, of course, to record a fairly large number of GPS points when you are taking the pictures.
Once I had the photos tagged with the geographic coordinates, I had two options to display them in the context of a map: either relying on Smugmug, the photo-hosting web service that I use, or on a cool iPhoto plugin called iPhotoToGoogleEarth. With Smugmug, both Google Maps and Google Earth can be used to look at the photos; the drawback is that the displayed pictures are small and you have to go go back to the Smugmug page to see the photos in a reasonable size. The iPhoto plugin generates a kmz file that can be opened with Google Earth and includes all the photos in a reasonable size, that, of course, can be adjusted by the user). The advantage is that you do not have to leave Google Earth in order to look at the photos.
Here is my first try at doing the gereferencing, as shown by Smugmug in Google Maps. It is not a bad idea after all to have a GPS unit handy when you are traveling and taking photos.
PS. In addition to the saved tracks, the other thing that GPSPhotoLinker does not like in the GPX file is the part of the header that refers to the geographic bounds of the file, e.g., "bounds minlat="-51.725563835" minlon ="-98.491744157" maxlat="43.777740654" maxlon="131.500083692"". You have to delete that in order for GPSPhotoLinker to read the file.
PS 2. There is always more to learn. I thought that the ideal workflow for georeferencing photos would be to (1) do the tagging in GPSPhotoLinker, (2) import the photos to iPhoto, (3) export the ones I want to post on the web, and (4) put them on Smugmug. It turns out this does not work well; all the photos I took in California (and were correctly labeled by GPSPhotolinker) ended up in Kamchatka. The point is that the georeferencing must be done (or redone) after the photos are exported from iPhoto.
Once I had the photos tagged with the geographic coordinates, I had two options to display them in the context of a map: either relying on Smugmug, the photo-hosting web service that I use, or on a cool iPhoto plugin called iPhotoToGoogleEarth. With Smugmug, both Google Maps and Google Earth can be used to look at the photos; the drawback is that the displayed pictures are small and you have to go go back to the Smugmug page to see the photos in a reasonable size. The iPhoto plugin generates a kmz file that can be opened with Google Earth and includes all the photos in a reasonable size, that, of course, can be adjusted by the user). The advantage is that you do not have to leave Google Earth in order to look at the photos.
Here is my first try at doing the gereferencing, as shown by Smugmug in Google Maps. It is not a bad idea after all to have a GPS unit handy when you are traveling and taking photos.
PS. In addition to the saved tracks, the other thing that GPSPhotoLinker does not like in the GPX file is the part of the header that refers to the geographic bounds of the file, e.g., "bounds minlat="-51.725563835" minlon ="-98.491744157" maxlat="43.777740654" maxlon="131.500083692"". You have to delete that in order for GPSPhotoLinker to read the file.
PS 2. There is always more to learn. I thought that the ideal workflow for georeferencing photos would be to (1) do the tagging in GPSPhotoLinker, (2) import the photos to iPhoto, (3) export the ones I want to post on the web, and (4) put them on Smugmug. It turns out this does not work well; all the photos I took in California (and were correctly labeled by GPSPhotolinker) ended up in Kamchatka. The point is that the georeferencing must be done (or redone) after the photos are exported from iPhoto.
Labels:
computers,
geology,
Google Earth,
in-English,
photography
Saturday, February 04, 2006
Digital Earth
Last weekend I discovered (1) that Google Earth was even more amazing than I had previously thought [and now they have a Mac version as well!]; and (2) there is a lot more out there in terms of digital geography if you look a bit harder.
Here is for example this USGS site from which you can download (with some patience) not only the usual satellite imagery but digital elevation models (DEMs) as well, for pretty much the whole globe [thanks to my friend Radu Girabcea for pointing me to it]. Once you've got a DEM, you can use 3dem, a nice little piece of freeware to display the elevation models in 2D and 3D and to drape georeferenced images over the topography. DEMs are available (for free -- at least at this point) with a ~10 m resolution for most of the US and a ~30 m resolution for other areas (I was especially excited to savor the detailed topography of the Carpathians -- the more familiar you are with a place, the more illuminating it can be if you examine the morphology).
Another thing worth taking a look at is NASA's version of Google Earth, that is, World Wind. With one click, you can switch from Landsat images to USGS topographic maps [although I often have problems with the server connection]. Can it get a lot better than this?
Here is for example this USGS site from which you can download (with some patience) not only the usual satellite imagery but digital elevation models (DEMs) as well, for pretty much the whole globe [thanks to my friend Radu Girabcea for pointing me to it]. Once you've got a DEM, you can use 3dem, a nice little piece of freeware to display the elevation models in 2D and 3D and to drape georeferenced images over the topography. DEMs are available (for free -- at least at this point) with a ~10 m resolution for most of the US and a ~30 m resolution for other areas (I was especially excited to savor the detailed topography of the Carpathians -- the more familiar you are with a place, the more illuminating it can be if you examine the morphology).
Another thing worth taking a look at is NASA's version of Google Earth, that is, World Wind. With one click, you can switch from Landsat images to USGS topographic maps [although I often have problems with the server connection]. Can it get a lot better than this?
Labels:
computers,
geology,
Google Earth,
in-English,
science
Sunday, September 18, 2005
Shameless plug for Google, Smugmug, and my own photos
Uploaded some new (and not-so-new) photos to smugmug. Here are a few from our recent geological trip to the Canadian Rockies (more precisely the Caribou Mountains near McBride, British Columbia); these were taken during the trip with my father and Aniko in Rocky Mountain, Grand Teton, and Yellowstone National Parks; and, finally, a bunch of nice ripple marks from Sea Rim State Park in Texas.
I have to say I am very happy with smugmug; it is not free (the cheapest membership is 30$ / year), but you certainly get what you pay for. I think the design and the style are great, you can upload and view photographs as large as you want, etc. -- see their list of advantages here. And recently they have adapted the Google Maps API to add mapping capabilities to the photos; that is, you can type in a latitude and longitude for your photo and smugmug will place a tag on the map. Check this out for example. I think Google is making fantastic progress with both Google Maps and Google Earth; who would ever want to go back to Mapquest or other indistinguishable map services after trying Google's maps?
I have to say I am very happy with smugmug; it is not free (the cheapest membership is 30$ / year), but you certainly get what you pay for. I think the design and the style are great, you can upload and view photographs as large as you want, etc. -- see their list of advantages here. And recently they have adapted the Google Maps API to add mapping capabilities to the photos; that is, you can type in a latitude and longitude for your photo and smugmug will place a tag on the map. Check this out for example. I think Google is making fantastic progress with both Google Maps and Google Earth; who would ever want to go back to Mapquest or other indistinguishable map services after trying Google's maps?
Labels:
computers,
Google Earth,
in-English,
photography









